View Single Post
  #1  
07-07-2016, 03:29 PM
Fraki's Avatar
Fraki
Chippunk
 
: Jul 2016
: England
: 27
Rep Power: 0
Fraki  (41)
Hopes for Soulstorm?

I've been thinking about this recently. What do you guys hope to see in Soulstorm? Personally, I have 3 points;

1) The game should be fairly different from Exoddus. I think this is a given anyway judging from what we know anyway, but I still hope. I've always felt that New n' Tasty was a good game, but it couldn't hold a candle when compared to the original Abe's Oddysee. Which is unfortunate, really, it being a remake and all where comparisons are impossible not to make. My favourite level was Alf's Escape, because it uses the new mechanics added in New n' Tasty to its advantage to make something that really stands out. I hope that Soulstorm follows suit; Following the same story layout as Exoddus, but with completely re-worked levels to suit the new controls and the new camera. Because honestly, I love Exoddus too much and any little thing that didn't match the original would just bug me to hell, haha.

2) Bring back shadows. This is probably the biggest one for me. I feel substituting shadows in New n' Tasty for clouds of dark smoke felt incredibly lazy to me. Not only does it ruin the aesthetic of certain areas, it doesn't make sense from a logical standpoint; How can the sligs see you when on the other side of the smoke but not when you are stood in it? The smoke would completely block out whats behind it. When thinking about how many of Exoddus' puzzles utilise shadows, I hope that we get them back for the stealth mechanics, lest we get a game where 80% of the screen is filled with a black smog.

3) Finally, I hope the mudokons just shut the heck up this time. I don't ever want to hear "THIS ONE FOOT OF FLOOR IS GOING TO BE SHINING" or "THIS IS BOTH THE BEST AND WORST JOB I'VE EVER HAD" ever again in my life after playing New n' Tasty TT_________TT
Reply With Quote