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05-08-2016, 05:32 PM
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Phylum
No Artificial Colours
 
: Sep 2008
: Rock bottom
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Halo was a much slower and less vertical game than OW. It was built around the controller. Slower Cod of Duty style games are better suited to a controller than any other FPS titles. They have generous auto-aim and few projectile weapons.

Overwatch is pretty twitchy. People can move fast, come from many places at once, and there are loads of projectile attacks that would be awkward to aim with a controller. I can't imagine playing against a Pharah with a controller. The second she did that vertical boost she's just gone.

I play Overwatch with a higher mouse sensitivity than Quake Live, Quakeworld and even CPMA. Even in twitchy shooters, it's less common to need to snap around all over the place as things change in a fight. I might lower the sensitivity as I get better at reading the game, but I wouldn't be surprised if I stayed on 13@400dpi for a long time yet.
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