I haven't thought of that, since I played NnT with a keyboard, but yes, I agree.
The full gamepad key rebinding options should do the trick. It's a necessity in modern games, and I'm glad NnT eventually got that in an update. Especially that it's in Unity, and Unity does a piss-poor job allowing me to play with my 3rd-party gamepad (with the x360ce app, allowing me to disguise it as an X360 pad)
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