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04-20-2016, 11:22 AM
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Varrok
Wolvark Grenadier
 
: Jun 2009
: Beartopia
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It's my understanding (some of you guys are probably much more in touch with the history than I am!) that Exoddus was not a part of the vision for the original "quintology". It was a sequel to Abe's Oddysee because that game did very well and everyone wanted a sequel.

So, AO and MO were the only two quintology games released, right?
No, no, you're absolutely right. The only games from quintology being released were Abe's Oddysee and Munch's Oddysee. Others were "bonus games".

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If you want something, tell us what it is. We can only do so much at a time, obviously, but if we've got a vocal community with lots and lots of people all saying "we want you to make this game" then we'd be silly to ignore that, wouldn't we?
Well, I'd be *very* glad if Soulstorm had smooth animations (NnT hasn't, not counting pre-alphas footage) and a reliable grid/step system, without the constant character realigning.... you know... characters taking small steps "just to reach that lever". This adds nothing to the gameplay, as the puzzles are based around the grid system already, and only makes it more frustrating/annoying.

Thank you for the time spent on listening to us. We can be jerks sometimes! (Not on purpose!)
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