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  #105  
04-15-2016, 08:35 AM
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Crashpunk
cun't spill
 
: Feb 2008
: Nottingham, UK
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Well the whole game was "rushed", they had a hard deadline to keep. Considering this they did quite an impressive job.
They did indeed. But it does explain the game's padding issues.

This also makes me even more excited for SoulStorm, if this is meant to be Lorne's true vision for Exoddus.
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