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  #118  
04-15-2016, 07:47 AM
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Xavier
Oddworld Administrator
The Oddworld Archivist
 
: Jul 2001
: Belgium
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So my idea was to use the hex codes (because this has many Oddworld references included). Then, following the path of the solution of the last puzzle, take the first value from each triangle that you pass by. So, for example, following the path and stopping at the 121212 triangle gets the value #aface1. I stopped there because of the limitation on Hex values, and I'm unsure what to do after that. I hope this at least helps a bit ^^;
Wow, thanks for pointing us in the right directing, can't believe we were so close without seeing it. We probably are driving the guys over at OWI completely mad .

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