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  #97  
04-14-2016, 03:19 AM
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Crashpunk
cun't spill
 
: Feb 2008
: Nottingham, UK
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I always thought it was the other way round. Mudomo had the more interesting puzzles because the Paramites had a bit more depth to them. (Gamespeak and climbing the webs) while the Scrabs was just howl+spin kill everything.

I remember that secret where you have the guide a Paramite and yourself to save Mudokons from getting crushed. That was really neat.
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