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04-11-2016, 09:54 AM
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JayDee
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Name: Nikoh
Played By: J_dude320
Species: Slig
Faction: Free Agent/Industrial: Smuggler
Age: Young Adult [mid 20's human years]
Gender: Male

Appearance: Nikoh is of standard stature one would expect from a Slig, body hunched and skin an olive hue. Short rust coloured stripes run horizontal down the length of his spine reminiscent of his species marshland origins and pathetic need for camouflage. His equipment is of a slightly higher grade than those carried by most standard Slig security. Paid for out of pocket, his lighter framed legs allow him somewhat more manoeuvrability on land and raises him a couple inches above a standard Slig. Typical to most Sligs he wears a mask, though rather than cover his entire face the respirator lies under and to the side of his facial tentacles, with his visor being a removable pair of flight goggles. Slung around his waist lies a belt of pouches stained in an assortment of blotches from thorough use, and a holster for his pistol - a standard semi-automatic. Nikoh's perhaps most striking feature is the absence of his third finger on his right hand, which also bears a brand scar in a symbol unrecognisable to all but the most depraved members of Oddworld's society.

Equipment:
  • T-3 Light Frame Slig Pants
  • T-3 Custom Respirator
  • T-2 Flight Visor
  • Ammo Belt With Assorted Pouches And Holster
    • T-2 Semi-Automatic Pistol
    • Pistol Magazines x2
    • Rolling Tobacco and Associated Paraphernalia

Personality: Nikoh is fairly charismatic for a Slig, making up for what he lacks in good looks with guile and eloquence somewhat ill-fitting a member of his species. Preferring to talk his way out of a situation rather start a fight, though decently capable with a firearm and close quarters combat should the need arise. His custom made two piece ventilator/goggles set being a result of his desire to see eye to eye with people. Thankfully lacking the addictive personality that his superiors take advantage of, he has found himself under the influence of some of Oddworld's most sought after substances. In his line of work Nikoh has little time for honour and often behaves with amorality and apathy, always focused on his end goal rather than the steps he needs to take to get there. Though his arrogance and determination lead him to be successful as a smuggler, his lack of foresight would be his downfall.

History: Born in a hatchery far from the bustling Mudos mega cities, Nikoh began his career as a security guard for a small fishing business along the most eastern coast of Mudos, very little action though he'd always keep his skills relatively honed. He'd heard of the expansive mega city of Nolybab and wished to go there in search of a brighter future, though he lacked the funds necessary to relocate. Having made some connections during his time as a security guard, Nikoh took some simple jobs for a local crime syndicate, moving illicit contraband that found its way onto the shores and hiding it in and amongst the warehouses of the fishing business he was employed with.

Having been caught by his supervisors Nikoh betrayed the crime syndicate and found himself jobless with the syndicate on his back, as no one dared to press charges against the local gang. Before he was able to leave town he was set upon by some of the gang members and brought to the leader of the syndicate. Nikoh was tortured for hours, his finger removed and the back of his hand branded; all who saw would know he was a traitor to the syndicate. Begging for his life and trying all the he could to use his silver tongue to his advantage, Nikoh agreed to investigate the rumours of new substances flowing out of the bustling mega-cities, and secure sources for whatever the mystery substance was.

Kicked onto the first cargo train to Nolybab, Nikoh found himself heading towards Nolybab until his train made an unscheduled stop at FeeCo Depot. Recent terrorist attacks by Mudokons had caused a higher state of security and all the train cars were searched. Rather than be caught by security hopping a train to his destination, he left the carriage onto a bustling station platform, his train pulled away behind him and he was abandoned at the FeeCo Depot. He'd need to find another way to Nolybab.

Strength: 3
Dexterity: 6
Constitution: 2
Intelligence: 4
Wisdom: 1
Charisma: 8
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Last edited by JayDee; 04-11-2016 at 11:47 AM..
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