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  #598  
03-29-2016, 08:10 AM
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Vlam
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: Aug 2003
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I honestly think it's really up in the air. Entirely changing the story, only keeping the main points (Brew, bones, vandalizing the burial, bling mudokons, another factory, ect), but altering the way Abe hits those points. He said "twice the gameplay, half the heart" which sounds like he wants to streamline AE with a better more coherent storyline kinda like AO. But for wall we know, it could become a 3D adventure or a RTS like Hand of Odd was supposed to be.

I really want to hear what the direction is, and more then just buzzwords on the announcement page. But again, I'm pretty sure it's all still being conceptualized!

I'd like to hear others thoughts on what they suspect, and what they want.
Tell me (considering what we know of AE) what could be those new levels. I can't see. Maybe the beginning in the desert and Vykkers Labs (playable in MO, so it won't happen).
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