How would you guys feel about a compromise of the two? Like, a 2.5D sidescroller along catwalks, that connect between full 3D 'rooms' (reminiscent of the old MO demo where Abe drops down and throws the slig out the window? Maybe fixed camera)
I was so disappointed they didn't realise that demo to it's full potential. Always felt that connected rooms would be a good 3D substitute for the old flick screen and hub system. Leaving and reentering a room could reset slig positions etc., and there could be entirely new types of puzzle.
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