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Well I'm the opposite. It's easier to look past that in AE because it's easier to explain away. Possession isn't a power up. He's just better at it or more one with nature and the creatures they worshiped or something. You really don't need a big cutscene showing this I think.
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I'd personally say that story telling without obvious cut-scene is better. Look at Dark Souls for examples - the story has a lot of depth, and it hardly has any scenes at all. So I agree!