The reason I like Exoddus over Oddysee is because the narrative is expanded and the locations are actually interesting to visit. I never liked Oddysee because the locations are boring as fuck. RuptureFarms as a location is boring, especially in AO where you can barely even make it out as a meat factory in most screens. And the nature levels in both AO and AE have never captured my interest at all. Whenever I play AE I hate having to play through Necrum and the temples and would much rather just skip to FeeCo, because from that point onward is where all the fun mechanics live.
The narrative in AO has much less going for it, taken at face value the story is incredibly weak. You escape, get power, break back in and rescue everyone. Whereas in AE, there is a much bigger story and the break in to the Brewery is an actual process instead of 5 screens.
I also think the guy in the video completely missed a large part of the intended narrative. The reason Abe goes to Slig Barracks and Bonewerkz is because the Glukkons who can deactivate the gates are located there. They aren't 'random' in that regard.
But I will give him the hubs issue, and that is something I have always complained about. The hubs in AO were already stupid, there is no reason a series of puzzles can't just be a linear path. There is NO added value to returning to a hub all the time. But AE took this to the fucking extreme and especially in the Brewery it just got ridiculous.
But despite all that, AE is still the better game, both from a narratieve and from a gameplay point of view. It may be a bit too long for it's own good, especially near the end. But it makes up for that in so many areas that I can't justify claiming AO as the better title.
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