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OK, I decided to learn 3D modelling. I’ve been reading about it for a while and the theory has been clicking pretty well in my head, so I wanted to give it some practice.
I picked the original Spyro games for referencing because there’s a nice mix of organic characters and inanimate objects to let me practice character modelling and some more traditional CAD-style drafting.
So here’s the first day of progress.
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Oh sick, I haven't done any 3D modelling in years. Wasn't too fond of it, personally.
Do you plan to eventually delve into animation, or just model for fun?