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03-03-2016, 10:09 AM
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Slog Bait
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Not sure if I'm included in Nate's post, but to clarify mine a little more, I was essentially saying that NNT isn't what AO should have been, but what it would have been based on Lorne's comments and interviews since AO's conception, and even moreso during NNT's production.

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Whether or not AO was originally supposed to be like NnT, though. Who knows?
I can't be bothered to go back and find every interview or statement by Lorne but if memory serves me right, he constantly said throughout NNT's production, once it was decided it'd be a full remake rather than just the same essential game with better graphics, that NNT would be more true to his "original vision" of Oddworld, which is what brought up the whole George Lucas parallels to begin with.

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However, perhaps the problem here was that they didn't rewrite and redevelop the story like the upcoming Ratchet and Clank remake. Instead they injected most of this into the gameplay - in the form of idle chatter and ragdolls. It's a bit more cosmetic, ya know?
Hah man remember when they said the level of gore and violence would be the same as it was in AO and how they'd try to capture the original tone of the game before they didn't at all? Or who knows, JAW may have tried, because a lot of the early production stuff really did have the tone, but Lorne decided he wasn't fond of it so he directed it in a different direction, or some other tomfoolery commenced and resulted in the game we have today

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