I wouldn't really mind if 900 mudokons were in TzF. Considering that all the extra mudokons in NnT were really just extra copies of the initial mudokons, any extra mudokons in TzF wouldn't change the game in any fundamental way; it'd just make it seem bigger.
Though, even in the original Abe's Exoddus, a lot of the mudokons didn't serve any puzzling purpose and were, just like NnT, just there to make the game bigger. Maybe it's not really worth it to add in any more.
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Congratulations, Oddey, on winning FC's fanfiction competition two years running! You are clearly the man to beat!
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