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  #79  
02-21-2016, 04:48 AM
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Varrok
Wolvark Grenadier
 
: Jun 2009
: Beartopia
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They did. They took out that goofy scene of Abe hitting his head Looney tunes style and replaced it with the Scrab conveyor belt scene. Abe's reaction I can get behind. But Abe tripping over seems totally in line with Oddworld - even the tone of the original (which had slapstick humour and farting).

Honestly, I think people overblow how goofy NnT is though. Humourous idle chatter and ragdolls are about it.

The glossy and bright look of the game, the lack of tension, the lack of punch to character deaths contribute to a change in atmosphere. But as far as goofy humour there isn't really all that much added. You could tone it down in game - repetition of idle chatter is grating. But it's not like we saw the second coming of MO.
I changed my mind. I think you're right. Maybe it's more about the gameplay.

Or maybe about music volume. I remember music was pretty silent in NnT and it plays a big role in atmosphere.

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It’s still just possible to make out Abe through the smoke but it’s way more believable that he is concealed from view. The smoke could have been even thicker but then the player would completely lose sight of their character, which isn’t necessarily desirable.
I really don't think it's believeable. Somehow I think that without the smoke Abe would be as visible as he was in.

Last edited by Varrok; 02-21-2016 at 04:50 AM..
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