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02-21-2016, 04:47 AM
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Manco
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: Aug 2007
: based damage system
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@Manco, Do you think the smoke worked in NnT? Were you unable to see characters in smoke?


It’s still just possible to make out Abe through the smoke but it’s way more believable that he is concealed from view. The smoke could have been even thicker but then the player would completely lose sight of their character, which isn’t necessarily desirable.


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The glossy and bright look of the game, the lack of tension, the lack of punch to character deaths contribute to a change in atmosphere.
The pacing as well, it feels to me like cutscenes move at a much faster pace than before.
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