yeah I said the option to have an on screen timer. Having the option for a HUD wont take away from the aesthetic or feel or whatever it is you want from the game, cuz you dont have to use it.
And I quite like the bottlecaps. believe it or not but sligs arent RNG. They behave exactly as they should 99% of the time. (That 1% of the time them being inconsistent, like when theyll insta wakeup and shoot when they usually dont in that area etc.) The bottlecaps allow us to manipulate them in certain ways, so that as long as our movement prior is perfect (aka the same) each time sligs will always be in the same spot each time. The only slig that I can 99% say is RNG is the first slig in Alfs escape. Ive never gotten that one consistent.
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Patience is a virtue.
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