Bring back the tension.
One of NnT's problems was the atmosphere felt off. As previously pointed out, the NPCs (The Slogs in particular) were rubbish. I never felt like I was in danger at all. They just felt like annoyances.
This
needs to be addressed for AEHD. Part of the reason why Abe's Exoddus is my favorite game of all time is because the tension. Hearing that music when being chased was bloody terrifying the first time you played it, and still gets me when I play it today.
Fix all the issues that were in New 'N' Tasty.
If the game is going to be based off the same engine and design of New N Tasty;
Fix all the underlying problems with it. Tighten the controls, improve the animations and for the love of god fix the saws and UXB timings.
Y'know what. Here's a list of what I want.
- Mudokon Workers are silent. No more idle remarks!
- Unique voices of the directors (great idea by the way Manco)
- Make the Sligs, Scrabs, Paramites, Slogs and Fleeches more threatening.
- Give the Scrabs back their original SFXs
- Make the Slogs bigger and faster.
- Give PC users the original game's keyboard layout. (arrow keys and everything)
- No indie game ads. I swear to god OWI.
- Keep everything that made NnT great; New cutscenes, Slig Visors ect
- No Ragdolls. Don't add anything to the game at all.
- USE THE RIGHT GREEN
I'll probably add to this list later on when I can think of something else.