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02-20-2016, 05:35 AM
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Manco
Posts walls of text
 
: Aug 2007
: based damage system
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I’ll get the obvious one out of the way right now: bring the tone back in line with the original AE, less goofiness and more realism. Improve the character animations and have less NPC chatter. Gimme some grit.

Basically just polish out the issues NnT had, besides that I don’t have too much to add. AE is already a much better game to play than AO so there’ll be less gameplay improvements to make, and most of the environments are fantastic as they are.
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