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  #24  
02-02-2016, 11:33 AM
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Crashpunk
cun't spill
 
: Feb 2008
: Nottingham, UK
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I enjoyed it a lot. It's a very good re-imagining of Abe's Oddysee. It looks gorgeous and for the most part, plays pretty well too. Most of the changes were welcome such as the Exoddus-styled "All of Ya" and more Mudokons to save, whilst others not so much. Such as the addition of Ragdolls and other minor details like smoke instead of shadows, Mudokons talking to themselves and in-game ads to other indie games on the PS4 version.

The two biggest problems I have with the game are the controls and the art style choice.

Whilst it's not as bad as it was on launch, the controls has it's problems. sometimes walking and running doesn't always work as they should and hopping can sometimes make you walk instead, which is deadly next to a UXB. It's stuff you can get used to but these problems are there (I assume) because it's not a grid system anymore. So it's not as tight when it comes to Abe moving around.

And even though I said the game looks gorgeous, The game is very bright. Too bright. Too many effects like lens flare over-saturating the screen and comparing that to the dark, gritty feel of the original. It doesn't really fit the theme of the game.

Apart from that, I recommend it. If your still unsure, wait for a sale.

I have a rather fond attachment to it. Due to following it's development from the very start and always going back and reliving my initial reaction to it. (FYI, I was teary eyed. I'm not even joking.)
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Last edited by Crashpunk; 02-02-2016 at 11:36 AM..