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02-02-2016, 04:09 AM
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Manco
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: Aug 2007
: based damage system
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The meatsaws were fixed in an update, I think.
The buggy ones (that were moving faster than they should because of framerate weirdness) were, but as FA said there’s still problems with Abe having too much inertia when starting a roll, making fast-moving meatsaws a major pain.


:
Out of curiosity, what's the difference between the default and classic control systems in New 'n' Tasty? The reported lack of 'grid' system is what initially put me off (that was a big part of what made Oddysee what it was imo), but if there's some way you can kind of get that back I might be interested...
I think if you gave it a shot you’ll miss the grid system less than you think you will. It’s just a shame there’s no demo.
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