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  #40  
01-26-2016, 03:15 AM
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FrustratedAssassin
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: London
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I don't think you can say the game where you escape the factory powerless, go on a spiritual journey, and then come back to save your pals is bad design though. It would probably be a very different game.
It is bad design. Good storytelling, bad design. Good stories always suffer in video games for this exact reason.

Abe was given the ability to possess sligs because Lorne wanted a way for Abe to be able to fight back for short periods of time without it feeling like he was given a gun that was then taken away. In fact, before possession was introduced Abe could literally use industrial guns but that felt weird.
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