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  #814  
01-19-2016, 10:19 AM
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Crashpunk
cun't spill
 
: Feb 2008
: Nottingham, UK
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EDIT: Damn FrustratedAssassin. Your a quick one

To be fair. If children were kill-able in a modern video game, it would of caused a uproar. I'm unsure if Fallout 1 and 2 caused any problems, But they were released in a less pissy, over sensitive world so I doubt it.

Quoting Emil Pagliarulo via the Fallout Wiki.
:
"We don't want to cross lines like killing kids (we actually never got as far as even putting kill-able kids in any builds of the game)... For us, that was a line we certainly didn't want to cross, and we think that was the right decision. It wouldn't have been socially responsible, at least in the case of Fallout 3."
It should be an option in my opinion. Give the player more freedom. Something which I definitely agree with that the new Fallout, Elder Scrolls games dropped the ball on.

That being said, The first mods to come out for a Bethesda game is usually for Kill-able Children. So go nuts.
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Last edited by Crashpunk; 01-19-2016 at 10:22 AM..
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