There really hasn’t been a lot of those kinds of games, at least not ones that grab me. It’s usually the individual story that I’m interested in, not necessarily the larger world.
Oddworld is an exception because I think so much of the story of the Quintology is based around that larger world. Abe’s journey is interesting because you get to explore this wider world and see how the different cultures and species interact, and the story would lack impact without that. But then you get Stranger’s Wrath which is a self-contained tale and wouldn’t need to be set on Oddworld to work, but having that as a backdrop adds some extra spice which improves it.
I guess the first Assassin’s Creed gave me that feeling of having this really open-ended plot since they could have taken the premise set out in that game anywhere at that point, but in the end it never really delivered.
Mirror’s Edge made me want to know more about the world but that’s more because you never really get to see it, so you never get a good idea of why you’re doing what you are in the game.
I suppose The Last of Us? I don’t know how well that setting would hold up with different lead characters, but there’s definitely a bigger world out there that you only scratch the surface of. I wouldn’t be opposed to other games set in that world.
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