View Single Post
  #12  
01-18-2016, 09:20 AM
Manco's Avatar
Manco
Posts walls of text
 
: Aug 2007
: based damage system
: 4,751
Blog Entries: 11
Rep Power: 31
Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)

I was actually just about to post what vlam quoted. Here’s the full passage with some more details:

:
Lorne: We’re in the planning stage for Exoddus. So what had happened was, when we starting building New ‘n Tasty we fooled the audience again when they saw some indications of what we were doing. I think that was at EuroGamer 2012 that we showed it. Maybe 2013. We pulled the fan base in and we said, “Okay, and if we succeed at doing that which of these new titles would you like to see?” And they said do the same with Exoddus. And again I wouldn’t have seen that coming. We went, “okay, we can afford that, we think.” But Exoddus is twice the size of a game. Now we’re still in the planning stages to figure out how much we can get it done for. Exactly which developers we can use and who’s available. Getting bids. So we’re in that planning stage. That’s inevitably the no brainer of what we should do next.
It sounds (to me) that OWI is looking for a larger studio to do Exoddus because of the bigger scope. Perhaps JAW thought they could do it but OWI thinks otherwise, and maybe that’s where things went sour?
__________________


twitter (stream of thoughts)
steam (games i never play)

Reply With Quote