The Large Open World
The reason I love Oddworld is specifically the world. The reason I love most games, is the world. The perfect world to me has enough solid points in the history that it is believable, but it's also left with countless unanswered questions and possible happenings. Another good example of this, for me, is Half-life. I could write a whole story about a family surviving the combine invasion, and there's not such a small world or exact timeline that someone could say "no way that could have occurred." Oddworld has this too, in good part due to how BIG it is. I don't remember the exact number, but the rupture farms Abe blew up in AO was only one in a many factories. And even then, that's one company in this world of many.
Does anyone else feel similarly about these games that I do? Does anyone have examples of other expansive but rigid worlds like this?
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Xorlidyr: The tidal waves clean our sins.
My Steam: spiderqueen ;Oddio is the best pun
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