Cam Layers
I was playing to abe's exoddus and I remembered what Paul said in one of his posts about level editing, "I will add FG1 layer editing in 0.7 Level editor...".
Then I discovered that there are some layers more. It exists FG1, FG2, BK1 and FG2 layers. See the photo.
So one cam is composed by:
- FG1 layer
- Abe's floor in foreground
- FG2 layer
- BK1 layer
- Abe's floor in background
- BK2 layer
- Cams image (backround)
I think that Paul should include edition of all layers in his new level editor.
(Ask me for more examples or photos if you don't understand me.)
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