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11-16-2015, 01:38 AM
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dripik
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: Aug 2002
: Budapest, Hungary
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From some of the gameplay videos I’ve seen things which look like separate armor for different body parts (a la Morrowind), is that the case?
Yes, you have three different "layers" for the head, and five for chest and limbs. You can also modify these separate armor pieces, which is pretty great. The only problem I have is that it's kinda hard to tell on the transfer screen what pieces of clothing can armor be applied to. I try to outfit my settlers as much as possible, but some clothing are not applicable with armor. Long Johns, Raider and Road Leathers are fully compatible with them, for instance; Dresses can only take Arm and Head layers; and there are things like Hooded Rags which simply won't take any armor on.

So yes, I've also played a lot of FO4 in the past week. I've heard a lot of flak about it, and some of it I agree with. There are stupid glitches, as usual (just like in the previous games). I miss the depth of the old dialogue system (the only thing that seems to factor in extra dialogue options now is Charisma - in 3 and NV pretty much every Attribute or Skill could possibly open up a new option). Controls are sometimes irksome.

Yet I still enjoy the game. It still has that enjoyment of exploration that I liked in the previous game. One time, I was looking for places that might have a lot of junk (improving settlements quickly became the game for me - whether this is a good or a bad thing is debateable, but I get something out of it at least). I stumbled into a ruined school building, and after some investigation I found a set of bars on the ground level. I found that weird for a school, so I opened the door, and further down the hallway I found a Vault which was as fun to explore as it usually is in Fallout games. They each tell a story in a way that doesn't solely rely on text - the setting gives you hints and lets you figure out what actually went down in the respective Vault.

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