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From some of the gameplay videos I’ve seen things which look like separate armor for different body parts (a la Morrowind), is that the case?
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Yes, you have three different "layers" for the head, and five for chest and limbs. You can also modify these separate armor pieces, which is pretty great. The only problem I have is that it's kinda hard to tell on the transfer screen what pieces of clothing can armor be applied to. I try to outfit my settlers as much as possible, but some clothing are not applicable with armor. Long Johns, Raider and Road Leathers are fully compatible with them, for instance; Dresses can only take Arm and Head layers; and there are things like Hooded Rags which simply won't take any armor on.
So yes, I've also played a lot of FO4 in the past week. I've heard a lot of flak about it, and some of it I agree with. There are stupid glitches, as usual (just like in the previous games). I miss the depth of the old dialogue system (the only thing that seems to factor in extra dialogue options now is Charisma - in 3 and NV pretty much every Attribute or Skill could possibly open up a new option). Controls are sometimes irksome.
Yet I still enjoy the game. It still has that enjoyment of exploration that I liked in the previous game. One time, I was looking for places that might have a lot of junk (improving settlements quickly became the game for me - whether this is a good or a bad thing is debateable, but I get something out of it at least). I stumbled into a ruined school building, and after some investigation I found a set of bars on the ground level. I found that weird for a school, so I opened the door, and further down the hallway I found a Vault which was as fun to explore as it usually is in Fallout games. They each tell a story in a way that doesn't solely rely on text - the setting gives you hints and lets you figure out what actually went down in the respective Vault.