thread: "Aesthetics"
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  #38  
10-25-2015, 07:11 AM
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Manco
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Yes, there is a reason big devs don't use it though. I guess you have to look at it from the perspective of an indie developer who can't afford to write their own complete tool set from scratch, or license an expensive one. From that perspective it's pretty damn good.
Exactly. Big studios don’t license an engine when they already have one: EA has Frostbite, Ubisoft has Anvil/Ubiart/Dunia, Bethesda has Creation Engine, Valve has Source, and nearly everyone else uses some Unreal Engine. Why are they gonna drop the time/resources invested in those to use something else?

Even then, they have licensed Unity for smaller projects: Hitman GO and Lara Croft GO, Mobius Final Fantasy, Fallout Shelter.
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