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I wonder why so few people mention this, but the biggest difference between Exoddus and Oddysee is the input delay. In Oddysee you had quite a large amount of input delay in the original PSX version (that was completely absent in the PC version) which mader the game much harder, obviously. With Exoddus however, the PSX version is pretty much on par with the PC version, as far as input responsivity is concerned.
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Australian version was exactly the same for both games, at least to my eyes.