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My issue went beyond that and to the fact that throwing the meat takes far too long, because you've got to press the F key, wait for the animation to sloooowly finish, then press E, then the paramite ignores the meat anyway and attacks you. Also, sometimes you'll roll through, jump up and make it. And other times the paramite will jump up and get you. The same things happened with slogs - I'd try to jump past them and fail, then try all sorts of stupid alternatives, just because they behave inconsistently.
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When I brought up the inconsistencies to the devs they insisted that it wasn't inconsistent but that very small changes in action could change the outcome drastically, to the point where it may as well just be inconsistent.