One problem with the original agreement was the 75% of the sale going directly to Steam which is absurd. They picked the wrong game and failed to communicate with the modding community and the people that use mods on a day to day basis. While Counter Strike is an example of when a paid mod makes sense, there are other cases where it falls on it's face. Mods should definitely be brand new content or a significant change, not just adjusting a few numbers or doing a palette swap and expecting a quick cash grab.
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