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If dlc would be insanely difficult, make it so that you control a Glukkon for the whole level, commanding sligs, avoiding saws and slogs as well as timing jumps, jumping mines etc. That frustrated me so much in the original in Bonewerx, but it was fun, and a bit too short.
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Pls no I still have nightmares of Bonewerkz. In fact, the reason I've stopped working on the Exoddus screenshot map (couldn't find any hi-res one on the internet for obvious reasons) is the Bonewerkz finale.