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04-21-2015, 06:12 PM
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Bullet Magnet
Bayesian Empirimancer
 
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Also, in many cases the number of mudokons in a location in Exoddus is related to a puzzle you need them for. Of course, they could change the puzzles as well.

They'd never be able to increase the number of mudokons in Exoddus by the name margin as in New 'n' Tasty, it'd be a mosh pit. But there are a few locations with only a couple of mudokons that could have their ranks bolstered, and a few other locations that could have extras sneakily added, as was that one in the Zulag 1 station. Not to mention the extended zones we might expect. I should think that if JAW elects to add extra mudokons they won't be able to reasonably push past 400 total. Though if they hit 500 then there would be on average 100 mudukons per industrial destination. That's hitting the lofty employment bar set by the original Oddysee!
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Last edited by Bullet Magnet; 04-21-2015 at 06:15 PM..
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