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I'm so excited for Abe's Exoddus because the environments in the original are actually 3D scene renders rather than the same image assets collaged together in different ways like a lot of Abe's Oddysee's backgrounds were.
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Other way round. AO was mostly custom built, while AE (which was a larger game produced in a shorter period of time) had a lot of collage-built levels. Look at the Art book to see some of the bits and pieces they used.