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  #24  
04-16-2015, 02:20 AM
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AvengingGibbons
Sewer Sleg
 
: Apr 2010
: England
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I'm so excited for Abe's Exoddus because the environments in the original are actually 3D scene renders rather than the same image assets collaged together in different ways like a lot of Abe's Oddysee's backgrounds were. This means that pretty much all of the level aesthetic design already exists and I want to see the exact same environments brought to life in 3D.

I want Abe to look a bit more tired, like the original Abe. A bit of bagginess around his eyes and mouth.

I want the character movements to be more true to real life. I agree with what someone said about the slogs. They look too smooth. Need to roughen them up a bit.

I don't really have much to say because I haven't played New'n'Tasty yet, but my thoughts are based on what I've seen in youtube vids, etc.

Really chuffed to hear Exoddus is gonna be remade

Something else. I don't like the cuts to other scenes like when it cut to Molluck angrily watching the CCTV cameras when he escapes rupture farms. There's something about just following Abe exclusively and being blissfully unaware of all the shit that's going down back at rupture farms. I prefer Exoddus' concept of providing Abe with News bulletins that he himself watches. It means you ARE Abe. You know what he knows. Your relationship with Abe is more personalised. The game doesn't cut to other characters.

I think Abe's escape from rupture farms should have seemed more like a non-issue for Molluck. After all, Abe is a nobody until he returns having completed his quests and earned his power, somebody not worth fretting over if he were to escape.

Last edited by AvengingGibbons; 04-16-2015 at 02:29 AM..
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