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  #16  
04-15-2015, 02:28 PM
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Bullet Magnet
Bayesian Empirimancer
 
: Apr 2006
: Greatish Britain
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Some assets were more faithful than others. NnT had much more clean and futuristic RF than the original, so you can't really say it's 99% faithful in art style, BM.
I don't think so. The external structure of the main building is changed (and the change is based on original art anyway) but it doesn't seem more futuristic or cleaner. They have the memory for more moving background parts, sure. And much of the old grittiness is entirely down to resolution. The grittiness and mess that actually existed was recreated. And some was added in (the 1%), such as the wrecked train to Zulag 5.

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I just played the game for a bit and realized something else. The developer humor is gone. I remember in the original there was a lever you had to pull in the first few screens of scrabania to activate some tubes. But if you pull it from the side you come from like most people would the first time. A huge fucking rock falls on your head. That whole thing was removed. Also where's all the "AO is loading so sit down and SHUDDAP!"
I'm pretty sure most people spotted the X on the ground and avoided that. The same joke is used to greater effect in Exoddus anyway.
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