View Single Post
  #42  
04-12-2015, 08:48 AM
Strnadik's Avatar
Strnadik
Stingbee
 
: Apr 2014
: Czech Republic
: 87
Rep Power: 12
Strnadik  (100)Strnadik  (100)

:
Hi Strnadik,

thx for the fast answer. With GoldenBoy i was also talking in a german Forum. Very helpfull.
Okay it was a missunderstanding.
For understanding the Wwise structure for "New N Tasty" i need the full Project folder.
Only the Project-file is not enough.
I Know you do a lot of work and maybe you dont want to share your "source"work.

So i start coding a little tool that rename the extracted wav files and add the description. Maybe i can generate the needed Wwise-stuff on the flow.
So i need to know the structure

Rename from ID.wav to ID-Soundname.wav
My tool use the original SoundbanksInfo.xml and search the ID and copy the realname of file
I thing it would be easier to work with Wwise to create "events" with the rigth name .
1. extract(RavioliGameTools_v2.8) a bnk-file in a folder of your choise(Wav) tested with VO_Abe.bnk
2. copy original SoundbanksInfo.xml in the same folder
3. copy my tool in the same folder http://www20.zippyshare.com/v/0wJVrw9r/file.html
4. start the tool and wait for the full progressbar

Now you can easier create the events and replace the files with classic sounds
Hello again! This time, it's not a quick answer. I am sorry, I wasn't at home during the weekend, but I am back now! I haven't tested your program yet but I will, very soon, I am in a bit of a rush now. It sounds really promising and I think it will really help me. Thanks!
__________________
"If New 'n' Tasty is going to be modable, I will mod the f*** out of it!"

Reply With Quote