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  #23  
04-01-2015, 03:02 AM
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Shade667
Clakker Store Clerk
 
: Sep 2014
: Australia
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Its position based.

Sligs wake up based on sound proximity. Sligs dont hear u in the air, so theyll wake up whenever u land or run into their sound proximity.


Just gotta time ur jumps. I havnt died in those sections (unless I fall off the edge) in months. Just treat it like every puzzle in the game. The more you do it the better you get at knowing when to jump.
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