View Single Post
  #15  
03-28-2015, 02:41 AM
Phylum's Avatar
Phylum
No Artificial Colours
 
: Sep 2008
: Rock bottom
: 4,911
Blog Entries: 94
Rep Power: 23
Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)

AO was designed around digital input. You press the left or right directional BUTTON and you move a grid space in either direction. These days when literally every console gamer has two analogue sticks under his thumbs it would be silly to not use them. It's just a pity that some things, like slig wake-up radius, needed more polish.

I don't know why they would even have sligs like they do along those elum paths - it's just frustrating. You could remove one or two trouble sligs and the entire section would run much smoother.
Reply With Quote