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03-24-2015, 11:40 AM
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Manco
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: Aug 2007
: based damage system
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So it does. I guess I was thinking of other platformers with the hub system. But what I was getting at was that players could take a break from a puzzle - try some others - and come back to it later. But I guess it doesn't apply.
It’s in the temples in AO – the entrance doors wouldn’t close until you activated the Flintlocks.
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