I do get that hub after hub could get a bit tedious for some players. But I never really shared the sentiment.
Looking at reviews in 1998 I haven't seen it come up. Any criticisms of the game's design extends to Oddysee - trial and error gameplay for example. So I don't think this is particularly a case of nostalgia goggles.
Perhaps, by modern standards, it's not particularly inspired but I get the impression that in 1998, reviewers at least, didn't have a problem with the game's hub structure.
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