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  #19  
03-19-2015, 02:15 AM
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Benjamoose
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: Mar 2015
: Hawaii
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Simply put it's too frequently played (making it repetitive, loud and annoying) and because it's kind of bizarrely placed when you consider that there are signs telling them not to talk and they're being beaten randomly by Sligs.

I don't mind the Sligs so much. I prefer the more menacing dialogue of the originals, but I understand that the new Sligs are to create a sense of uniformity between the newer Oddworld titles.

But yeah, it's more of how frequent the dialogue is more than anything.
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