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  #7  
03-14-2015, 08:33 AM
Fincer
Zappfly
 
: Feb 2015
: Finland
: 12
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Fincer  (76)

@Strnadik

It's my pleasure to help Oddworld community a little bit and investigate possibilities and capabilities of modding New 'n' Tasty and thus to make modding of this game possible in some level at least.

However, two or two major modding issues still remain:
  • How to change/add/remove sounds (bnk, wem, wwise)
  • How to change/add/remove models, textures and levels (this is a commonly known topic among modders interested in Unity games because New 'n' Tasty is not the only game which has this issue still unsolved)

Unless third-party Unity modding tools will not be developed to the point where replacing files inside Unity assets will become possible, there is not much we can do because Oddworld Inhabitants has not either developed or, at least, released any modding tools.

@Fischkopf

Yeah, I've thought it, too. Not examined a lot, however. You need either
  • replace new Slig models and textures with the old ones or
  • tell the game to use only old Slig models (code modifications required)

At this point, I think the second approach might be easier. I'm not sure, however.
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