View Single Post
  #46  
03-12-2015, 02:39 PM
DrewCameron
Stunk
 
: Apr 2012
: Scotland
: 41
Rep Power: 0
DrewCameron  (47)

AMAZING the improvement removing this and silencing the slaves has made to the game overall. It's gone a long way towards improving the atmosphere; which benefited from a certain stillness and quietness. Less is more.

I'd love to see what other improvements might be possible with mods.

The animation of Abe and, indeed, all characters, is frankly terrible. Since so much currency is put in the characters movement in a 2D platformer, I find it inexcusable.

When Abe walks - even in Old School mode, his animation plainly does not sync with movement. Watch his feet. They slips and slide.

When Abe catches a ledge, and pulls himself up, his hands go through the ledge. Similar issue.

The character animation is really the elephant in the room overall now that the mudokon voices & pish on the screen have been removed. If that could be improved and the sound mixing could be made not catastrophically bad and faulty then this is basically the complete remake for me. Snap to grid OR weighted, solid character animations at all times. Either are fine. Right now its not acceptable. I would not accept the animations if I paid an animator to do them. Technically I think its more to do with the engine and the speed the Abe object is moved in relation to the "walk cycle" and so on, but either way it doesn't work right now.

THANK YOU for doing this.
Reply With Quote