I'm not sure if I'd agree with that. I don't think it really feels any different really, it's just that the lack of grid makes specific stuff like rolling under meat grinders or getting too close to things a little finicky or unreliable.
I think it's less of the impact it has on the "feel" and more the impact on the actual specifics of gameplay.
Abe's Oddysee only really feels slower due to animation speeds. They could easily put in a grid system without it feeling any different beyond where your character stops and starts moving from, heh.
Last edited by Benjamoose; 03-10-2015 at 06:35 PM..
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