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03-06-2015, 12:42 PM
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Manco
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: Aug 2007
: based damage system
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I had this problem in many many places in NnT because in AO unless I needed to jump, I was rolling. It also messes me up that you have to press the crouch button a 2nd time to stand up as where in the original if you just kept holding shift (run) you'd just automatically stand back up. It wouldn't be too bad if there weren't sections where I needed to hold down direction+c+shift+space all with one hand. In some of the areas after so many retries I just used both hands.
I felt that after unlearning the old controls, the new ones actually made more sense – in the original Abe would sometimes revert from rolling to walking/running at very inopportune moments unless you held down the roll button. I can’t count how many times I died in the Nests because Abe suddenly got knocked over by a low ceiling or mauled after suddenly dropping back to walking speed.
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