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Yeah, that Scrabania Elum section is absolutely horrible. Seems almost random, because I made it a point to jump at exactly the same spot every time, and sometimes the Slig shoots me, and sometimes he doesn't.
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Having played the section hundreds of times I can safely say its proximity based. As I can consistently get past the screen with no problems.
Casually its a different story, but I dont remember having any trouble on my first playthrough.