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  #15  
03-04-2015, 12:29 AM
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FrustratedAssassin
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The answer was pretty much obvious IMO.

Gamers with ultra-wide screens would not only get a huge advantage/disadvantage for long corridors, JAW would also have to build level geometry that isn't normally seen for 1-screen-long areas, like most secrets. and some regular Rupture Farms areas.

Making a game is hard shit.

Last edited by FrustratedAssassin; 03-04-2015 at 12:40 AM..
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